First win
The Evolution of Hull
Three Thing Game · Nov 2017
2D mini-games that evolve the city from a whaling village to UK City of Culture 2017. Made in Unity.
Relocating to Kraków · Open to hybrid/remote Senior Unity roles · 2-month notice
Play
Parse(Nips); is a jam team of friends formed in November 2017 — between four and seven of us depending on the year, covering 2D and 3D art, sound, UI/UX and management. I was lead developer and team manager: most of the programming and integration, and keeping everyone on schedule.
Record
Three Thing Game is Hull’s 24-hour game jam: each team gets three random words and builds a game around them.
| Game | Event | Date | Result |
|---|---|---|---|
| The Evolution of Hull | Three Thing Game | Nov 2017 | 🥇 1st |
| Angry Rolling Drake | Three Thing Game | May 2018 | 🥇 1st |
| RIG – Raw Ice Gas | Three Thing Game | Nov 2018 | 🥉 3rd |
| The Last Straw | Three Thing Game | Apr 2019 | 🥇 1st |
| Double Booked | Three Thing Game | Nov 2019 | 🥇 1st |
| Collab-O-Station | Global Game Jam | 2020 | — |
First win
Three Thing Game · Nov 2017
2D mini-games that evolve the city from a whaling village to UK City of Culture 2017. Made in Unity.
The games

Three Thing Game · May 2018

Three Thing Game · Nov 2018

Three Thing Game · Apr 2019

Three Thing Game · Nov 2019

Global Game Jam · 2020
Beyond the jams

Experiments
At university I built a modular, tweakable and performant swarm-style simulation in Unity.